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《妖怪小镇》(《monstertown》)(under construction 建设中)

ROLE

Lead Game Artist & AIGC Technical Lead

DESCRIPTION

Project Description: "Monstertown" is a pixel-art 2D game that combines Chinese mythological creatures (inspired by the Shan Hai Jing), farming, and RPG-style monster battles. The incorporation of an A system for NPCs expands the possibilities of its otherwise simple gameplay.

YEAR

October 2024 – Present

AIGC TECHNOLOGY

1. Led game design and developed background narratives with AIGC support.

2. Constructed the gameplay framework using the Unity engine.

3. Served as lead artist; created various game elements and produced narrative animations.

4. Developed the A system for select NPCs and planned their storylines.

PLATFORM

Steam

LEVEL DESIGN

CHARACTERS

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