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《妖怪小镇》(《monstertown》)(under construction 建设中)
ROLE
Lead Game Artist & AIGC Technical Lead
DESCRIPTION
Project Description: "Monstertown" is a pixel-art 2D game that combines Chinese mythological creatures (inspired by the Shan Hai Jing), farming, and RPG-style monster battles. The incorporation of an A system for NPCs expands the possibilities of its otherwise simple gameplay.
YEAR
October 2024 – Present
AIGC TECHNOLOGY
1. Led game design and developed background narratives with AIGC support.
2. Constructed the gameplay framework using the Unity engine.
3. Served as lead artist; created various game elements and produced narrative animations.
4. Developed the A system for select NPCs and planned their storylines.
PLATFORM
Steam

LEVEL DESIGN
CHARACTERS
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